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Chop Chop Slide - Video Game

Video game (2022)
In this video game you are a veggie and your mission is to escape from your seemingly undeniable destiny of being cooked. You'll have to avoid obstacles in the kitchen without the chef catching you in order to reach freedom. Colab work with 3 extra friends to cover coding, lighting, and environment art.

I made the 3D models for the vegetables and created the textures for the main characters: the chef, tomato, onion and, eggplant; as well as the kitchen utensils. I was responsible for the shaders that simulated the water drops and controlled the vertex points to visualize movement, another shader that allowed the veggie to get dirty if rolled on the floor and also the main shader for the game overall (that apply to the kitchen, utensils, etc). Additionally, I collaborated with the UI (buttons and scenes) , game credits, and level design.

I collaborated with the UI (buttons and scenes) , game credits and level design.

I collaborated with the UI (buttons and scenes) , game credits and level design.

Extra game credits done in After Effects